Still Life
Responsible for all aspects
This is a personal project I started in early 2021. My main goal is to go for a new level of photo realism my previous works hadn't reached. I am very thankful to Jeff Nichols, Dave Walvoord, and Michelle Robinson for their great feedback and guidance in its creation. This was a wonderful opportunity to push my skills to the next level.
Software Used:
Maya, Renderman, Substance Painter, Houdini
Software Used
Maya
Houdini
Substance Painter
RenderMan
Responsible for all aspects
This is a personal project I worked on in 2023, it really just started a a single Hotwheels die-cast car model, but then grew into this short animation. I was responsible for the creation of all the assets, animation, and lighting as well as a light bit of rigid body FX. Blake Hennigan was responsible for the camera layout, editing, and sound design.